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c# networking engine

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So I was looking through the list of addons and whatnot, but I can't find a c# networking engine. I've also looked in a couple of other places to no avail. I am working on a game for my game design class, and we are going to do networking, and don't need anything fancy. We just need something that handles connecting to server, and all that error checking. I know this doesn't take that long to code, but I would much rather focus on other parts of the game. So any help om locating a decent engine would be appreciated.

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Guest Anonymous Poster
try this: http://www.codeproject.com/cs/internet/

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Thanks for the link. Nothing there quite seems to suit my needs. I'm currently looking into DirectPlay. I know it's been deprecated, but seems to have the features I need, plus a lot more.

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