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get VertexDuplicationIndices from X file

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hi all, i read x file use function of DirectX, when i load mesh into ID3DXMesh, i have not way to get VertexDuplicationIndices, anybody have any way can help me get it. my mean: get DWORD nIndices; get DWORD nOriginalVertices; get array DWORD indices[nIndices]; David,

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