My attempt at open source
I've created a geomtric library that at the moment is very basic. I'll upload it to google code eventually, if I can ever figure out subversion. But it can be downloaded from google pages at the moment. I know there are alot of geometric libraries available both closed and open source. I use one at my job, but I decided to pursue this project as a way to improve my coding skills and maybe collaborate with others. If anyone has the time to look at this and give some feedback it would be greatly appreciated.
http://codestash.googlepages.com/ezgeom
http://code.google.com/p/ezgeom/
A more immediate question. Does anyone out there who has used DoxyS know how to comment class template parameters so that it can show up in the generated documentation? Thanks.
Quote:Original post by owl
put screenshots on your webpage so people will know what are you talking about :)
You actually want screenshots from a geometric library? Something like screens of unit tests running in a console? heh :)
Quote:Original post by SarumanQuote:Original post by owl
put screenshots on your webpage so people will know what are you talking about :)
You actually want screenshots from a geometric library? Something like screens of unit tests running in a console? heh :)
why not? You want people to use it don't you? Give them some examples of what they can do with it.
Quote:Original post by owl
why not? You want people to use it don't you? Give them some examples of what they can do with it.
Quite honestly anybody at this site that doesn't know what they would do with a geometric library shouldn't even be looking at game development or programming in general. Asking for screenshots of a math library is a little odd in my opinion considering it has nothing to do with rendering.
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