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wanting to build small console system

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anyone know how to build a small console system? I want to build a small handheld console system that can play flash games

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Quote:
Original post by psychotomus
anyone know how to build a small console system? I want to build a small handheld console system that can play flash games

Please read the older articles in the forum. This should probably be in the FAQ.

First, you go to school and get a four year degree in electrical or computer engineering.

Next, you apply that knowledge in conjunction with several other engineers. Although only fairly large corporations could afford the R&D, talent, manufacturing, marketing, and programming of games, it is possible that a motivated group of graduate students could do it.

You really don't spend a few weeks with some off-the-shelf components and a soldering iron, then walk away with a handheld console flash system. That is, unless you have a very good understanding of the hardware and are an electrical engineer.

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Original post by psychotomus
how about something like this then:

http://thehouseofcards.com/handheld.html

?


dude, from what i can see of those handhelds, they are monochrome LCD displays (possibly with colour underlays) to make one of these you need to get an LCD (using proprietary shaps or a dot matrix) u wanna put flash on these? sorry i dont think it can be done unless you create a series of microprocessors that can handle flash....

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0. Prerequisite: I hope you're reasonably familiar with (micro)electronics, low level system programming (e.g. interrupt handlers, basic I/O, etc), low-memory programming (say, 4-64KB). Take a look at: http://www.atmel.com/dyn/resources/prod_documents/doc2514.pdf - if that looks too much, then you probably aren't ready to build something like a hand-held console from scratch, else...

1. Purchase a micro-controller kit. Preferably you want a pre-built module, that's got a dot-matrix LCD, and input buttons (either integrated or as optional add-ons). I don't have any particular suggestions, I haven't done any electronicsy type stuff for a good number of years - someone else may have recent suggestions (there are some search terms above...).

2. Don't expect the form factor, feature set, battery life, etc of a generic microcontroller kit to be anything near as good as the original GameBoy or even one of those games you linked to. Custom hardware gets optimised for that stuff.

3. If the pre-requisites seem overwhelming, I'd suggest setting your sights a little lower, perhaps with something like a GP32 (http://en.wikipedia.org/wiki/GP32) that's very "homebrew development" friendly.

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Original post by S1CA
0. Prerequisite: I hope you're reasonably familiar with (micro)electronics, low level system programming (e.g. interrupt handlers, basic I/O, etc), low-memory programming (say, 4-64KB). Take a look at: http://www.atmel.com/dyn/resources/prod_documents/doc2514.pdf - if that looks too much, then you probably aren't ready to build something like a hand-held console from scratch, else...


Woah cool I gotta get me one of those, ive done simpler microcontroller programming and circuit design (very simple :p)

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Guest Anonymous Poster
1. buy a handheld
2. download flash-player

;-)

no, really:
there are pc-emulators for playstation portable, they even can boot into windows.
just use such an emulator, install a very small linux/bsd/whatever and get the flashplayer.

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Quote:
Original post by frob
First, you go to school and get a four year degree in electrical or computer engineering.

Four years is such a waste of time !

get those books :
-assembly language !
-Building microprocessor control systems !
-Electricity stuffs!

You'll only need 3-6 months of reading/searching and you'll be able to build your console !

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I'd imagine the majority of the time is spent learning the proper way to do things, and practicing -- anyone can learn programming by picking up a Visual Basic book but I'd hardly expect them to build something large and complex.

A game console is most undoubtedly very large and complex. I've seen PIC game consoles done as electrical engineering final projects, and they're generally incomplete and very complex to develop.

You might want to look into a device powered by Flash Lite like the Chumby, or one of the kids' game consoles. But they won't be very powerful graphics-wise.

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Steps in order of easiest progression:

buy a little computer here
http://www.gumstix.com/

buy a usb game controller
(write your own driver for it)

buy a small lcd display
(write your own driver for it)

attach everything together.

write a game for it.


If still interested then:

Skip the school part.
Go from there to a job working for a console manufacturer.
Get years of industry experience.
Create a real console.


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