Jump to content
  • Advertisement
Sign in to follow this  
area51

IrrWizard Game Framework

This topic is 4408 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

IrrWizard Game Framework

IrrWizard produces a game project skeleton based on the Irrlicht rendering engine. It creates all the necessary source code, project files and dll's at the click of a few buttons. It can create a simple project such as 'Hello World', to a fully functional FPS game. It is designed to produce highly robust and exdendable code that will give the hobbyist game programmer a solid base to work from, saving time by auto generating much of the dull and boring stuff. Key Features
  • Automatic C++ code generation
  • Creates working Visual Stuio or Dev C++ project file
  • Clean and well documented
  • Creates a solid game framework
Game Features
  • State patterned framework
  • Finite State Machine
  • Enemies with animated states
  • A* Pathfinding
  • Shooting code
  • Health/Ammo pickups
  • Quake style weapon manager
  • XML config manager
  • Audiere or FMOD sound
  • Splash, Menu and scrolling credits screen
Screenshots Project creation wizard Game screenshot Website http://irrwizard.sourceforge.net/

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!