Archived

This topic is now archived and is closed to further replies.

QueryPerformanceCounter() for Irix??

This topic is 6594 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I've written a game for windows, which uses the QueryPerormanceCounter() function to keep motion independant of framerate. However I'm trying to port it to Irix; University assessment must take place on the in house SGI's.

Of course this function is not on Irix, is there an equivelent function for this platform? Or any unix platform? Or is it specific to architecture?

Otherwise what other methods are there to tackle this problem? Multithreading is out, as I'm using glut (cause I don't know motif).

Thanks in advance,

Arthur.

Share this post


Link to post
Share on other sites