Do most game companies want Maya experience?
Hi all,
I am transitioning out of a career in architecture into game art. In looking at about 50 job listings at Gamasutra it appeared that 3 or 4 wanted 3DS Max, 20 were happy with either 3DS or Maya and the rest wanted Maya.
I have never used either one but my local jr.college has a program that teaches 3DS Max but not Maya. Am I limiting my options by using 3DS Max?
Either 3ds or Maya will be 100% fine in getting a job... if you can do quality work, it is normally a nominal factor if you are proficient in one or the other. US game studios are about 50/50 split in Maya/3ds, AFAIK. Try them both ideally and go what you're comfortable in, or just go for 3ds if that's what's available to you.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement