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Win32 Wrapper Class Not Working.

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I am tryint to create a wrapper class for creating a window in c++. The code compiles and links fine, but does not create a window. The problem seems to be in the CreateWindow function but I cannot seem to find it. I am new to windows gui programming, so any help would be greatly appreciated.
#include <windows.h>
#include <stdio.h>

#define WIN32_LEAN_AND_MEAN

LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;

class Window
{
    private:
        HWND          hwnd;
        HINSTANCE     hInstance;

    protected:
        char          winClassName[MAX_PATH];
        char          winCaption[MAX_PATH];

        WNDCLASSEX    wndclass;

        DWORD         winStyle;
        int           winXPos;
        int           winYPos;
        int           winWidth;
        int           winHeight;

    public:
        Window(HINSTANCE hInstance);

        HWND      GethWnd();
        HINSTANCE GethInst();

        BOOL Run();

        BOOL Move(long XPos, long YPos);
        BOOL Resize(long Width, long Height);

        BOOL ShowMouse(BOOL Show = TRUE);
};


int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
{
    Window main(hInstance);
    return main.Run();
}

Window::Window(HINSTANCE hInstance)
{
    strcpy(winClassName, "AppClass");
    strcpy(winCaption, "Application Caption");

    winStyle  = WS_OVERLAPPEDWINDOW;
    winXPos   = 10;
    winYPos   = 10;
    winWidth  = 640;
    winHeight = 480;
    hwnd      = NULL;

    wndclass.cbSize        = sizeof(WNDCLASSEX);
    wndclass.style         = CS_HREDRAW | CS_VREDRAW;
    wndclass.cbClsExtra    = 0;
    wndclass.cbWndExtra    = 0;
    wndclass.hInstance     = hInstance;
    wndclass.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.hCursor       = LoadCursor(NULL, IDC_ARROW);
    wndclass.hbrBackground = NULL;
    wndclass.lpszMenuName  = NULL;
    wndclass.lpszClassName = winClassName;
    wndclass.hIconSm       = LoadIcon(NULL, IDI_APPLICATION);
    wndclass.lpfnWndProc   = WndProc;
}

HWND Window::GethWnd()
{
    return hwnd;
}

HINSTANCE Window::GethInst()
{
    return hInstance;
}

BOOL Window::Run()
{
    MSG msg;

    if(!RegisterClassEx(&wndclass))
    {
        MessageBox (NULL, TEXT ("Class not registered!"), winClassName, MB_ICONERROR) ;
        return FALSE;
    }
    hwnd = CreateWindowEx(0,
                         winClassName,
                         winCaption,
                         winStyle,
                         winXPos,
                         winYPos,
                         winWidth,
                         winHeight,
                         NULL,
                         NULL,
                         hInstance,
                         NULL);
    if(!hwnd)
    {
        MessageBox (NULL, TEXT ("Error createing window"), winClassName, MB_ICONERROR) ;
        return FALSE;
    }

    ShowWindow (hwnd, SW_SHOWNORMAL);
    UpdateWindow (hwnd);

     while (GetMessage (&msg, NULL, 0, 0))
     {
          TranslateMessage (&msg) ;
          DispatchMessage (&msg) ;
     }

    return TRUE;
}

BOOL Window::Move(long XPos, long YPos)
{
    RECT ClientRect;

    GetClientRect(hwnd, &ClientRect);
    MoveWindow(hwnd, XPos, YPos, ClientRect.right, ClientRect.bottom, TRUE);

    return TRUE;
}

BOOL Window::Resize(long Width, long Height)
{
    RECT WndRect, ClientRect;
    long WndWidth, WndHeight;

    GetWindowRect(hwnd, &WndRect);
    GetClientRect(hwnd, &ClientRect);

    WndWidth  = (WndRect.right  - (ClientRect.right  - Width))  - WndRect.left;
    WndHeight = (WndRect.bottom - (ClientRect.bottom - Height)) - WndRect.top;

    MoveWindow(hwnd, WndRect.left, WndRect.top, WndWidth, WndHeight, TRUE);

    return TRUE;
}

BOOL Window::ShowMouse(BOOL Show)
{
    ShowCursor(Show);
    return TRUE;
}

LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
     HDC         hdc ;
     PAINTSTRUCT ps ;
     RECT        rect ;

     switch (message)
     {
     case WM_CREATE:
          PlaySound (TEXT ("hellowin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
          return 0 ;

     case WM_PAINT:
          hdc = BeginPaint (hwnd, &ps) ;

          GetClientRect (hwnd, &rect) ;

          DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
                    DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;

          EndPaint (hwnd, &ps) ;
          return 0 ;

     case WM_DESTROY:
          PostQuitMessage (0) ;
          return 0 ;
     }
     return DefWindowProc (hwnd, message, wParam, lParam) ;
}

Thanks Again.

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