Sign in to follow this  

GL_CUBIC textur filtering

Recommended Posts

i was searching GL_CUBIC on google and found some page that said that u could use it as an texture filter.. instead of GL_LINEAR... is this true? and if so.. then how?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this