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Open Source MMORPG

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hi there. Im looking for an open source mmorpg. something either 3d or iso. Whats the best one?? im lookin for something maybe a bit easy. i dont intend to really program much, more like just host server and fiddle with it maybe. thanks. im not sure if thats a bit confusing but what im trying to say is that. Awhile ago i found somehting kinda like this. It was 3d and it allowed me to host it and all and i didnt really have to program anything. And i just like edited items to what i want and all that. It was a crappy game though which is why im lookin for something better. So if anyone knows of something like this can you gimme a link or something thanks :) [Edited by - 9sam1 on October 1, 2006 7:15:56 PM]

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There are four cheap options I know of:

- PlaneShift.it -- Open source to the core, including the game art.
- Nevrax.org -- Open source engine and tools, but the game is pay-for (Ryzom).
- RealmCrafter -- It costs $50, but that's not very much. Comes with a bunch of starter art, and a very simple starter game.
- MMOKit + Torque -- $99 + $100. More of a toolkit than a complete game.

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Also, there's RunUO, which is an open source server package designed for Ultima Online. It provides for alot of hacking about and editing, but the hatch is that to really make a "great" game, you have to (ideally) make a new client from scratch, since alot of the techniques involved in modding the Ultima Online client are so time costly and sometimes error prone that there's alot to be made in just making your own client.

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before i download or buy some of these. Is it possible for me to use them with out any programing knowledge? like are there tuts and programs that allow me to edit basic stuff liek items

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Quote:
Original post by 9sam1
before i download or buy some of these. Is it possible for me to use them with out any programing knowledge? like are there tuts and programs that allow me to edit basic stuff liek items


Are you wanting something that will give you a full MMPOG out of the box? If so, then PlaneShift or RealmCrafter are the nearest. Nevrax's NEL gives you the full SDK source, but all media and other IP is not available, so you would need to create your own.

You do realise how much work is involved in an MMPOG?

If all you want to do is tweak items, try modding an existing game, such as the Quake series, or Far Cry, or even Half Life 2. I know they're not as "sexy" as an MMPOG, but try to be realistic. :)

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it's possible to mod wc3 into something of an mmo. you can save a character's information across games and have 12 people in a single game. With the JASS scripting language you can make pretty much anything you want as well

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but it would still be wc3. im lookin to use this more as a engine to build my game with. since i cant really code i just wanna use there program and make my own items maps quest etc.

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Quote:
Original post by PlayerX
How did you make your own 2D MMORPG if you can't code?


makin a 2d mmo is way dif then a 3d one. Theres alot of 2d mmo engines and Vb and stuff is not as hard as C++ and stuff.

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You can make a 3D MMORPG in Visual Basic.NET if you want. Use Managed DirectX, and the .X file format, which you can load and animate using the DirectX SDK from VB.NET.

In fact, most MMORPGs aren't much more than a 2D game that's been prettied up to 3D. You don't need physics, for example, for most MMORPGs.

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Quote:
Original post by 9sam1
hi there. Im looking for an open source mmorpg. something either 3d or iso. Whats the best one?? im lookin for something maybe a bit easy. i dont intend to really program much, more like just host server and fiddle with it maybe. thanks.

im not sure if thats a bit confusing but what im trying to say is that. Awhile ago i found somehting kinda like this. It was 3d and it allowed me to host it and all and i didnt really have to program anything. And i just like edited items to what i want and all that. It was a crappy game though which is why im lookin for something better. So if anyone knows of something like this can you gimme a link or something thanks :)


I administered a UO POL server in the past. It's pretty decent as far as extensibility is concerned, has a decent proprietary scripting language (eScript), but is NOT open source. Still, it's a good way to get your feet wet, as the community support is (sort of) there.

Alternatively, I'm building my own multiplayer RPG engine (link in sig). You're welcome to drop by and take a peek, though I shall warn you now, it's in its infancy yet :)

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