Sign in to follow this  

Terrain

This topic is 4094 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have just started to learn Direct x 8 With VB6 and i am starting a beginnger project of a game, at the moment its just a object which can move in empty 3d space what i would like to know is how i go about making a landscape/terrain it only has to be basic Any help would be appreciated

Share this post


Link to post
Share on other sites
You could look for a heightmap generating tool. Most popular modelling packages probably have a plugin that does this. Often these tools can generate a model from a greyscale image and they're usually capable of randomly generating terrain. You then load this model into your program as a bunch of vertices, faces and such, and display it.

Although I must say, terrains as seen in 3D RTS and MMORPG games almost always get their own file format; the level file, which usually contains additional data for entity and prop model placement. Most companies use their own home-cooked editors, or a modified existing one. You probably don't need that for now, but that depends on what you call 'basic'. :)

Share this post


Link to post
Share on other sites

This topic is 4094 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this