Quote:An advanced C++/CLI wrapper for the OGRE 3D rendering engine, that integrates the native Ogre engine into the .NET framework seamlessly.Because the binding is made using C++/CLI, Mogre doesn't have the limitations and quirks of the SWIG-based OgreDotNet project, and it allows low level control of the binding mechanism for more flexibility and performance. You can download the installer that setups all the Ogre+Mogre prebuilt binaries to check it out here: Ogre+Mogre SDK installer Future plans: -Allow creation of .NET plugins that can be used by Ogre -Mono support (this is the toughest and will take time) If you have questions you can post here or to the Ogre addons forum. Any feedback will be appreciated! [Edited by - Bekas on October 3, 2006 12:40:35 AM]
[.net] MOGRE, a new .NET wrapper for the OGRE 3D engine
Hi all,
I'm developing a new .NET wrapper for the Ogre 3D engine, and as the sourceforge project page says, MOGRE (Managed OGRE) is
Great work, I'd love to see development on this continue! As for Mono support, you'll have some troubles as Mono doesn't officially support C++/CLI.
Having a solution like this will help keep .NET support for OGRE up to par. Complete ports, like Axiom sometimes fall behind due to lack of developer support.
Having a solution like this will help keep .NET support for OGRE up to par. Complete ports, like Axiom sometimes fall behind due to lack of developer support.
Downloading now. I like the structure of Ogre, just not having to deal with it using C++. I've pretty much gone totally Managed using C# and VB.NET.
edit: Looks like I didn't read closely enough. It just supports Managed C++?
[Edited by - Machaira on October 3, 2006 2:04:26 PM]
edit: Looks like I didn't read closely enough. It just supports Managed C++?
[Edited by - Machaira on October 3, 2006 2:04:26 PM]
Quote:Original post by Rob Loach
As for Mono support, you'll have some troubles as Mono doesn't officially support C++/CLI.
Yeah, and I doubt it will ever do. I'm planning to use a Mono-specific solution, specifically the Mono Embedding API which offers the same level of control and flexibility as C++/CLI.
Quote:Original post by Machaira
It just supports Managed C++?
As Dorvo pointed out it's for all .NET 2.0 languages. All the samples are written in C#.
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