Sign in to follow this  

surface to texture

This topic is 4092 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi all, I'm using directx 8 and "c" and i have a surface in memory (size 32 x 32 called g_pTileOne) which i pulled out of a larger bmp. I need to convert it to a 32 x 32 texture ( i dont want to load the texture from a file or resource, i want to use an existing tile surface in memory). Can someone show me a "simple" way to do that. Thanks in advance! Tae

Share this post


Link to post
Share on other sites

This topic is 4092 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this