Break on AllocID lands on BeginPass

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1 comment, last by yoshscout 17 years, 6 months ago
somethings fubared bad lol.... break on AllocID is stopping on BeginPass i thought maybe it was one line above or one below sometimes thats the case but below is drawsubset and above is Begin
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(1) Are you calling EndPass() and End() correctly?

(2) On a device reset, are you properly calling OnDeviceLoss() & OnDeviceReset()?

(3) When you shut down the app, are you releasing your ID3DXEffect interface?
Dustin Franklin ( circlesoft :: KBase :: Mystic GD :: ApolloNL )
i am properly handling reset and lost although reset is never being called because i never reset the view. lost is called on exit of course and properly handled, endpass and end are correct as well, oddly i let the program run for a while and it broke again in the some DXUT TextHelper end function

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