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MarijnStevens

OpenGL Render Plugin.

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My plan was to implant more than one API.. I started with DirectX and would also like to use OpenGL sepperently.. After I made a namespace Myriad.Render.DirectX.. I thought: "HOW DO I DO THIS." =). I had some ideas of invoking a methold, however, you will need to use parameters special for DirectX of OpenGl. What kind of technice do I need to use ? Kind of you, to read this post ;)

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imo, stick with DX right now and wrap that 100% in your own API (using interfaces as previously specified). When that works as does what you want, port it to openGL. It's far easier doing it that way around (instead of openGL first).

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