My play for cheap positive reinforcement

Started by
12 comments, last by jbadams 17 years, 6 months ago
Really just started programming in Python on the recommendation of a friend a few months ago. Picked up Python Programming for the Absolute Beginner, which I found a really great start, especially for games stuff. Anyways, here is my lil graphics engine, with 18x18 sprites, GIF's actually,made in MSPaint, with an old version of Python 2.1 and put out using Tkinter. All done at work when I am not actually 'working' Also have a dungeon level which I realized was the same as a underground level. Anyways the photobucket pics are of the guy walking around, riding a horse, riding a griffon, and then on a boat, walking and horsing are blocked by mountains and water, griffons are good over anything, and boats only at harbor towns and water. I also have random encounters based on the landscape, winter wolves attacking in the tundra with frequency but only goblins and garden snakes in the flat grasslands around towns. http://i86.photobucket.com/albums/k94/gerrsun/descent1.jpg http://i86.photobucket.com/albums/k94/gerrsun/descent2.jpg http://i86.photobucket.com/albums/k94/gerrsun/descent3.jpg http://i86.photobucket.com/albums/k94/gerrsun/descent4.jpg And yes, I know the graphics aren't Half-Life 2 quality :) So any good words, I take criticism as well, as long as its not nasty.
Advertisement
Heres so you can click em.
http://i86.photobucket.com/albums/k94/gerrsun/descent1.jpg
http://i86.photobucket.com/albums/k94/gerrsun/descent2.jpg
http://i86.photobucket.com/albums/k94/gerrsun/descent3.jpg
http://i86.photobucket.com/albums/k94/gerrsun/descent4.jpg

Looking good :)
Thanks much ScottC, I wondered how I could do that from Photobucket.
Quote:Original post by Gerrsun
Thanks much ScottC, I wondered how I could do that from Photobucket.


The forums use html code. So if you want to make a link: < a href=URL >URL or Text< /a >

remove spaces between the < and > characters.
hey have u tried rpg maker 2000 its easier and has better graffics??
Quote:Original post by C_Coffie
hey have u tried rpg maker 2000 its easier and has better graffics??

Maybe the OP's feeling of accomplishment doesn't come from 'easiness and better graphics'. For me at least, it is always a much greater feeling of satisfaction when I get things done myself, without using a point and click system.

It's nice work for a beginning python programmer ;) Keep up the good work!
Quote:Original post by rogierpennink
Quote:Original post by C_Coffie
hey have u tried rpg maker 2000 its easier and has better graffics??

Maybe the OP's feeling of accomplishment doesn't come from 'easiness and better graphics'. For me at least, it is always a much greater feeling of satisfaction when I get things done myself, without using a point and click system.


Or he could do what I im doing for my current project; take the sprite sheets from rpg maker 2000 and load them into your engine to use them. I think the satisfaction doubles when you have something that looks nice.

[positive reinforcement for the original poster]
Great work OP. Keep it up.
[/positive reinforcement for the original poster]
Simplicity is the ultimate sophistication. – Leonardo da Vinci
Ah the sprite 'sheet' does bring up another question. I hear people talk about it like its one big bitmap and all the images are on it. In my program I just have a bunch of gif pics that i load separately.

My question is how do you parse these bitmaps once they are on a sheet. I could see creating a bitmap with all the images on it but how do you break them out?

and yes, I am looking to see if I can figure out how to do it myself, as part of learning to code in Python.

I can already see how this could be expanded so that instad of once sprite being a pond, I coud use multiple sprites which connect up and create larger ponds, or if I wanted to play with 2.5D, sprits which 'look' 3d but sit on a flat surface kinda like Sacred.

Thanks for the responses so far.
Pretty good considering you are only a few months in programming. Have you looked at PyGame (Python SDL bindings)? If not, it looks like it will be a good next step.

Steven Yau
[Blog] [Portfolio]

Yeah I have, will probably move to something else like Pygame when I actually have a laptop to program at work on.

As it is, I only have the 'less than robust' work version of Python which I found accidentaly on my pc.

As it is, with Panda3d, Python, and Blender you really could create your own 3d adventure for free.


Oh, I just remembered a question, anyone use a really good sprite maker? Ms Paint is only so good so anything else out there thats really good. Maybe lets you layer sprites so you can animate from them?

This topic is closed to new replies.

Advertisement