Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


DOS Graphics in Borland C++ Builder 4

This topic is 6878 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does anyone know how to use DOS Graphics in C++ Builder 4? All of the books/references I have refer to Turbo C++ or Borland C++ 5.02, I do have a graphics.h from those, but they won't compile right under Builder 4.

Any suggestions?

(Note, I just need help getting into Graphics mode, I know how to do graphics from there)

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!