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Dawn Bringer 3D : new tool

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My graphics engine has now a new tool, model editor. This is used to modify *.db3 files : adding / changing materials, textures, states, etc. This saves a lot time, you don't anymore have to go back to your 3d modeller (3dsmax, etc.) to change textures or material values and then convert it. Now you just convert the 3ds model and then modify it. And the most helpful part of it is that you can change and add all kind of things to your model, adding or changing those would take a lot time to do manually in code, like setting up all the DirectX9 states (blending, texture, etc.). There is now 2 new pics from it, presenting the original converted model and the modified one. Link :

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