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Handling Text in Games

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I just wanted to know if there is any setCode for handling text in games or if you just have to build it on your own. Say you want to name a saved game, in every single game you write text in the exact same way... (for example if you Shift+Control+LeftArrow-click you select the last word you wrote...) I am programming OpenGL under windows. Thanks, Merlino.

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