Sign in to follow this  

[.net] Texture thumbnails in ListBox

Recommended Posts

I've been working on this for a long time now. I still haven't been able to read any real pixeldata from the texture. The texture I've been working with is in Dxt5 format and I have no idea how to read that. Is there no universal way of getting the color of each pixel in RGB? Making the GDI Bitmap is no problem but I don't know how to fill it. I also need to stretch it. How can I do that?

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this