Sign in to follow this  
johnnyBravo

How to fake a perfectish sphere?

Recommended Posts

Just making a mesh shaped like a sphere would probably work out just fine. You could even use D3DXCreateSphere if you're too lazy to actually write the code to generate one.

Hope this helps.

Share this post


Link to post
Share on other sites
Another two options are:

1. Render a sphere to texture in the loading phase of your program.

2. Have a prerendered greyscale sphere as a texture, then colourise this in a shader and apply it to a billboard.

Dave

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this