Sign in to follow this  
sitwind

how do i enable antialiasing in tao opengl

Recommended Posts

i am using the "spinning triangle" tutorial, and added the following lines: Gl.glEnable(Gl.GL_LINE_SMOOTH); Gl.glEnable(Gl.GL_BLEND); Gl.glBlendFunc(Gl.GL_SRC_ALPHA,Gl.GL_ONE_MINUS_SRC_ALPHA); Gl.glHint(Gl.GL_LINE_SMOOTH_HINT,Gl.GL_NICEST); does not seem to work, any body any tips? thanx.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this