Cg and a CgFX shader file
What is the difference between Cg and a CgFX shader file?
Should I learn CgFX for NVIDIA FX composer?
Quote:Original post by akira32
Should I learn CgFX for NVIDIA FX composer?
I don't really know that much about CG (other than random complaints people have), but IIRC FX Composer only authors HLSL effects. The big use of CG seems to be if you need a cross-platform shading language/interface (generally, if you are working with OpenGL).
Although CgFX shading language is very similar to HLSL language, you can't produce CgFX shaders using FXComposer.
By the way, does anybody know an IDE for creating CgFX shaders? I couldn't find one.
By the way, does anybody know an IDE for creating CgFX shaders? I couldn't find one.
Quote:Original post by glJack
By the way, does anybody know an IDE for creating CgFX shaders? I couldn't find one.
Notepad
CG is a sub-set of CGFX. CGFX includes the FX framework for encapsulating CG pixel and vertex function in "techniques" and "passes". It doesn't add any functionality but it make it easy to handle multiple techniques/passes.
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