Jump to content
  • Advertisement
Sign in to follow this  
Guoshima

Getting maximum amount of video memory

This topic is 4239 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, small question, how can I get the maximum amount of video memory available (using DirectX or Win API calls). Should be ATI or nVidia independent. Regards, Kenzo

Share this post


Link to post
Share on other sites
Advertisement
in DX it's the IDirect3DDevice9::GetAvailableTextureMem
it also includes the AGP memory(at least with the cards I tested it on :) )

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!