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LuckyOne

Mesh Generation Problems [SOLVED]

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I have no problems with loading and rendering meshes, but its a complete nightmare when it comes to a level when i need to create one... My program keeps crashing when it all comes to this line. Well, i have no idea how to fix it and actually i will use this function once or twice in my life, so i dont actually need it so much IF i can get an alternative solution:
Mesh mesh = new Mesh(256*256, 256*256, MeshFlags.Managed, CustomVertex.PositionColored.Format, fw.Device);



What I need is a tool, which could convert 8 bit or better 16 bit RAW heightmap into DirectX Mesh (.X file). Problem Solved - Mister Max helped me out :) [Edited by - LuckyOne on October 17, 2006 12:02:39 PM]

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