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Windows Mobile

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Are there many differences between programming using API for Windows XP and Windows Mobile 5.0? The problem is that I have a task to create a program using 2d vector graphics specially for Windows Mobile, but I don't have experience in even using it (and I don't have pocket PC). So I have an idea to make code for Windows XP first, and then move it to WinMobile. Is it reasonable, or is it just a waste of time and I should better install WinMobile emulation software?

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