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getting and setting gl_modelview

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Use glLoadMatrix and glMultMatrix to load and multiply a user matrix form an array. To get the matrix, use glGetFloatv or glGetDoublev with GL_MODELVIEW_MATRIX.

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Set the current stack to the model view stack, then use glLoadMatrix or glLoadMatrixf to set the model view matrix. Use glGetDoublev or glGetFloatv with GL_MODELVIEW_MATRIX as the enum value to obtain the matrix.

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