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BuddyBlaster

Trouble with fonts

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Hi everybody, I'm really struggling with drawing my font. I use D3DXCreateFont(...) to create my font-object. It works fine with fonts such as "Arial". But when I use a font that is diffrent form the common ones my program freezes by using usp10.dll when it is about to draw the text. Did anyone deal with a problem like this in the past? thx a lot buddy

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Can you use the font in another application like Word or Paint? If so, does it work in your app if you use a GDI DrawText() call?

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