Trouble with fonts
Hi everybody,
I'm really struggling with drawing my font.
I use D3DXCreateFont(...) to create my font-object. It works fine with fonts such as "Arial". But when I use a font that is diffrent form the common ones my program freezes by using usp10.dll when it is about to draw the text.
Did anyone deal with a problem like this in the past?
thx a lot
buddy
Well, it's been a few days and nobody's replied, so I'll ask the obvious question: Are you able to successfully use those fonts in other programs?
Can you use the font in another application like Word or Paint? If so, does it work in your app if you use a GDI DrawText() call?
This topic is closed to new replies.
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