Quote:Original post by ishpeck NAME: Hypejockey DESCRIPTION: Posts on game design forums his "awesome idea" and asks for other people to make it happen. WEAPON: Web forums, newsgroups, and e-mail.
I would say that his real weapon is poor use of grammar, spelling, and punctuation. Causes blindness, confusion, and loss of appetite.
Quote:Original post by ishpeck NAME: Hypejockey DESCRIPTION: Posts on game design forums his "awesome idea" and asks for other people to make it happen. WEAPON: Web forums, newsgroups, and e-mail.
I would say that his real weapon is poor use of grammar, spelling, and punctuation. Causes blindness, confusion, and loss of appetite.
I stand corrected.
-----------------"Building a game is the fine art of crafting an elegant, sophisticated machine and then carefully calculating exactly how to throw explosive, tar-covered wrenches into the machine to botch-up the works."http://www.ishpeck.net/
Name: viking Description: * more toughnes than a paladin but less than a barbarian * roughly the strength of a barbarian * drinking beer gives him a "rage" doubleing the damage-dealth and damage-taken. * praying may(may as in random) cause thor to throw some flashes to your aid * skilful in hit and run attacks Weapon: Usually something large like an axe or a broadsword or some long-bow (you might wanna do some research)
Name: Water-Elemental Description: Beeing close to water gives this character some bonuses, like stronger, extra healing, enviromental awareness whatever. Not being close to water gives this character some disadvantages like no health regeneration(assuming all characters can heal their wounds when sleeping/whatever) or -5 in strength. Weapon: Any
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Name: Landlord Description: * steady income Weapon: none
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