Pure game programming...
Hi, im looking for a tutorial/article/book on pure game programming. What i mean by this is basically something specific to game programming without necessarily focusing on one language or API but does use it to explain the game programming. Something which explains class organization and the way your game objects interact etc. Game states etc. things like that. Basically everything that can be related to game programming without being specific to an API, Language or Platform.
Thanks
you might find something interesting in the Article & Resources section here on gamedev.net
Hope it helps you out.
Hope it helps you out.
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