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What's more difficult

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Hi there, I'm a newbie. Could someone pleazz tell me what RTS game for the pc is easier to make concerning programming, one with 2D graphics like the original SuddenStrike or one with 3D graphics like Blitzkrieg2? Does a 2D RTS pc game need more programming (C++ lines) or does a 3D pc game need more programming? Someday I would like to start making pc RTS games so I'm scouting. Thank you for any answer.

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2D is always easier in the long run, even if the coding is the same number of "lines" (creating 3D models is harder than 2D sprites, etc).

And the number of lines of code have nothing to do with the difficulty of a problem. Often the most difficult things are done with only a few lines of code (my 2D ragdoll code has less than 30 lines, and I put my braces on separate lines).

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