Jump to content
  • Advertisement
Sign in to follow this  
kslam

Light question

This topic is 4272 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi All, I got question, how to calculate the Final Object colour = object color * Light_Ambient (If only got ambient light) It is, object color * Light_Ambient or object color + Light_Ambient / 2 to get the Final Object colour ? (256, G, B) * (128, G, B) = 32768(>256) (256, G, B) + (128, G, B) /2 = 192 ???

Share this post


Link to post
Share on other sites
Advertisement
For most lighting models, you multiply the material properties by the respective light properties, and add the products together in some fashion.

[Edited by - Mastaba on November 7, 2006 10:09:09 PM]

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!