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Effect and semantic

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If in a effect file, is it possible to have 2 variables with the same semantic? For e.g.
float4x4 MatrixA : WORLD;
float4x4 MatrixB : WORLD;
If it is possible, if I am to call GetParameterBySemantic(), which parameter will it return? Thanks

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Yeah, you could do that.
From DX SDK:
Returns the handle of the first parameter that matches the specified semantic
bold underline mine

Keep in mind, however, this isn't very practical (or at least I can find a use for it).

Hope this helps.

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