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jordi_0071

what do we need to know?

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Hey, me and some friends decided to make a fps game but we have a little bit experience in programming and some other stuff, we want to make a engine so our question is: what do we need to know and what programs can we use. Can someone point some things out for us?

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Kind of answered your own question a little bit there. What do you need to know? Or, to put it another way, what do you know already?

Have you ever used an engine before?

Might be an idea to get a hold of one, try working with that, see what features it has, how it handles things etc. Once you've got a higher level view of what an engine needs to be able to do you'll have a better understanding of what you'll need to be doing at a lower level.

Just a suggestion, never used one myself so I might be talking out my rear end but that's what I'd do.

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