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superkent

Multi-Threading

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Unfortunatly my current project is not a game :( But I do need to know if anyone knows of any books or resources on multithreading. I know there are loads and loads of concepts and algorithms on multithreading out there but I just cannot seem to find a good reference. Specifically, my program will be multi-threaded with asynchonous network transfer, so I will also need some links and/or books to info on that. I will be developing in C#. Thanks in advance.

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