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robydx

directX 10 help

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I can't install a Vista beta at the moment but I need to have one information. I need to compare an FX file with vertex, pixel and geometry shader with the relative compiled one. I need that someone can post here a shader that has all the 3 type of shader (one of the SDK is good) then with the fxc10.exe compile it and post here the assembly code (the command is like this fxc10 /T fx_4_0 /o outputfile inputfile I need to know how directX compile a directX10 effect, expecially geometry shader. I've tried but it doesn't work on XP (and it's normal, it use DirectX10 dll that can not be installed on XP :D ) Thank you so much

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