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GLSL Tangent Space Bump Mapping Demo

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Hi All, I've been investigating tangent space bump mapping lately and I have put together a demo showing how it's done. I have included shaders for all 3 light types: directional, point, and spot lights. I have also included code to calculate the tangent, bitangent, and normal vectors. For further details and download links please visit: dhpoware.com. Thanks.

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