Anyone know how to construct a Rose?

Started by
0 comments, last by NewBreed 17 years, 5 months ago
Anyone think they know a simple way to construct a rose? I was thinking of GL_TRIANGLES but, not too sure if that would be the better approach to drawing a rose. ... I have a vase on a table and a stem with a sphere on the end, lol, not quite a rose, but if anyone could possible lend a helping piece of knowledge. Or just not a rose, but petals around the sphere would be a help. Thanks
Advertisement
Surely for something like this, using a dedicated modeling program (Maya, Max etc...) would be better, then importing it into OGL. Certainly much easier! :)

For something like this, and performance isn't a key thing here, I'd try to create a petal out of GL_POLYGON in 2D (not ortho, but just ignore the Z axis or something), then maybe when you're happy with the outline try to extend it slightly in the Z axis to give it depth.

For the sphere thing, just use that... a sphere. Maybe throw a bump map on it to give it that bit extra.

This topic is closed to new replies.

Advertisement