Warning! Vista, DX10 and geForce 8800 GTX

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13 comments, last by Krohm 17 years, 4 months ago
That's probably one more reason Microsoft is waiting until Jan 30 to release Vista to general public.
[size="2"]Don't talk about writing games, don't write design docs, don't spend your time on web boards. Sit in your house write 20 games when you complete them you will either want to do it the rest of your life or not * Andre Lamothe
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Quote:Original post by jasonsa
You can read more about Direct3D 9Ex here:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Graphics_APIs_in_Windows_Vista.asp


Kinda off topic, but I read this link. Am I to understand that DX9 will run under Vista? Maybe I just read it wrong when the D3D10 discussion came up however long ago, but I was under the impression that Vista would only support D3D10.

-AJ
V/R,-AJThere are 10 kinds of people in the world: Those who understand binary and those who don't...
Quote:Original post by u235
Maybe I just read it wrong when the D3D10 discussion came up however long ago, but I was under the impression that Vista would only support D3D10.
I think you're mixing it up with someone saying that only Vista will support D3D10.

Vista is backwards compatible, and can run pre-DX9, and DX9 games just fine.
Sirob Yes.» - status: Work-O-Rama.
The Aero UI is written in DX9.
Quote:Original post by jollyjeffers
D3D9Ex seems to belong in the Windows SDK rather than the DirectX SDK. here.

Quote:Original post by jasonsa
You can read more about Direct3D 9Ex here:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Graphics_APIs_in_Windows_Vista.asp

Thank you for the links. It sounds something less interesting than I initially intended it... I can't blame them anyway, it's a perfectly logical behaviour.

Previously "Krohm"

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