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XNA, Managed Direct X????

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I've heard direct X is a library of graphic specific functions. What i don't understand is what XNA does and what managed direct X is? Is managed direct X, just direct x written with c#? Is XNA a library of functions to interact with direct X? Please help me get this concepts right.

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Original post by MagiteK
I've heard direct X is a library of graphic specific functions. What i don't understand is what XNA does and what managed direct X is?


Managed DirectX is several libraries that aid the developer in creating multimedia (which are usually games). These libraries tend to be rather low-level, whereas XNA is a game-creation library built on top of Managed DirectX that is higher-level, and tends to make game development much more simplified compared to MDX.

Quote:
Is managed direct X, just direct x written with c#?
Is XNA a library of functions to interact with direct X?


More or less. Essentially: DirectX -> Managed DirectX -> XNA is a very rough representation of how the three APIs fit together.

Hopefully that's helpful. If not, check out Microsoft's pages on Managed DirectX and XNA for a more indepth look at the two.

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