Sign in to follow this  
jeff_rowa

Problem with camera

Recommended Posts

Hi everyone, I'm implementing a camera class, but the problem is that all my objects are upside down in it, I mean that my eye location is at 0,0,0 and I'm looking at 0,0,1. I have a rectangle which is parallel to x-z plane, with y = -0.5, but when I run the application it looks as if y = 0.5!!!!! do u have any idea how could that happen?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this