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MattL

Ragdoll Ageia

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MattL    122
I'm trying to implement a skinned ragdoll class using the Ageia SDK. I have a maya exporter for skinned meshes, but I'm having trouble connecting the ageia engine. The trouble is mostly with the strange way one has to setup the bone placements in Ageia. Is there any good examples of code or tutorials out there? Thanks.

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