Jump to content
  • Advertisement
Sign in to follow this  
JoystickX

Texture field in shader

This topic is 4253 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Quote:
Original post by JoystickX
texture2D Textures[4];

Unfortunately, no, you can't create arrays of textures or samplers. You can only create a single one at a time.

Does this answer your question? I don't fully understand the first part of what you were saying.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!