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Software 3D rendering - i need your expertise on this

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guys, im looking for some tutorials, book or URL to a 3D software renderer engine. but with features such as if i specify to draw a cube at 0,0,1 engine then renders this to an image file; a BMP or some image files or to an image file data. I need your expertise or some advice on how to do this, what things to learn or if theres available engine like this online

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I don't really know if this is the right answer to your question, but I will try nevertheless:

There are 3D rendering tools like blender, 3d studio max,maya, whereas blender is free (www.blender.org). You could use it to model your 3D model and render it to a file.

If you want to render 'coded art', you could try to write a program which build up your mesh and export it to obj-fileformat to import it into blender and render it then.

--
Ashaman

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Alternatively, you could render a scene in your favourite 3D library (OpenGL or DirectX), copy the frame buffer into a texture and save the texture out as a file.

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I guess I don't get what you are trying to do since why would anyone want to use a software renderer when they are so slow unless you want raytraced images like BRYCE does?
Or are you trying to write your own 3d rendering software?

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