Sign in to follow this  

C++ Bindings

This topic is 4033 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello Im not studying scheme in this workshop, but ill post my question here anyway since it is scheme related. If this is inappropriate please say so. How do i use a c++ function from a scheme application (developed in drscheme)? My goal is to use Windows API SendInput to lock the mouses position in our game. I havent found any functions to do so in drscheme, however i know very well how to do this from c++. Is there any such function in drscheme? If there isnt, how do i bind a c++ function to a scheme procedure. I know this is possible (sgl binds opengl functions etc) i just dont know how. Thanks in advance //Emil

Share this post


Link to post
Share on other sites

This topic is 4033 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this