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What to Learn ?

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Guest Anonymous Poster
In my opinion, the 3d-api is a question of taste. OpenGL or DX3D
More important is a optimal management of the 3D-datas, which also should be extensible in any direction... , so i think the best is to have the most-possible knowlege in either C++ or
maybe Delphi.
b.t.w.: some ASM might come in handy !!

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Also, on the math side, a solid understanding of linear algebra will do you a world of good. Pick up a basic linear algebra text if you haven''t had a class in it, and it should help out a lot.

 Aeon Software

Down with Tiberia!
"All your women are belong to me." - Nekrophidius

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