Jump to content
  • Advertisement
Sign in to follow this  
Gagyi

Free stickman FPS

This topic is 4228 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a little online FPS with stickmen as characters... Could anyone please give me some feedback? http://stickman.extra.hu (dont worry, english page)

Share this post


Link to post
Share on other sites
Advertisement
it lagged for me. If your game is 100% server side, add in some bots when no real players are playing. Also the textures are an eye sore. Good work though, MMO's are challenge.

Share this post


Link to post
Share on other sites
Well, hehhe, it is 100% client side :D
But its a secret, because there is no security in it, and P2P is extremely insecure.
The game is still in development, so textures and stuff will be added.
The "server" ( a NAT introducer) is online when I turn my home computer on, that means 14:00-21:00 GMT time. Thisis because only me and my classmates are playing with it, but I'm working hard to advertise it.
Oh, and I made it in one month. I dint have time for fancy textures...

Share this post


Link to post
Share on other sites
Quote:
Original post by Gagyi
And making bots is hard stuff...
if it's server side one can just make dumb bots that shoot randomly and run at a target in range. Also nothing has to be changed on the client, just make fake players. But since it's P2P that is a tad different. Good luck. For some reason I can't hear the gun shot sound. It might be bugged.

Share this post


Link to post
Share on other sites
Because it has to be connected to the server...
Hehhe, the program sends a "shoot" message to itself, and the receives it and make sound, particles, etc.
No server, no shooting :D
BTW, I added grass. Pretty nice looking...

Share this post


Link to post
Share on other sites
Seems like a good start. I would suggest making it so you can move forwards/backwards and sideways at the same time. It felt really weird not being able to do that.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!