Jump to content
  • Advertisement
Sign in to follow this  

Text on XZ plane

This topic is 4232 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

i have written a small directx application. now, i would like to output text on the XZ plane. anyone knows how this can be done (in simple terms pls - i'm new to this stuff) :) right now, i tried: private Microsoft.DirectX.Direct3D.Font System.Drawing.Font systemfont = new System.Drawing.Font("Arial", 12f, Fontstyle.Bold); text = new Microsoft.DirectX.Direct3D.Font(device, systemfont); text.DrawText(null, "TEXT", new Point (10,10), Color.Red); but the text it outputs is not in the 3D world. how can i achieve what i need!? thanks!!!

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!