Jump to content
  • Advertisement
Sign in to follow this  

boost.signals debug linking

This topic is 4208 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, For you fellow boosties: I'm using Boost.Signals in my project, MSVC .NET 7. Now, the Boost.Signals auto links to libboost_signals-vc7-mt-gd-1_33_1.lib when I compile in Debug mode. However when I want to run the Debugger, I immediately halt on some boost related code, an unhandled exception. Obviously this is interfering with being able to debug my own software. So my idea was to try and force it to link to Boost.Signals non-debug library, libboost_signals-vc7-mt-1_33_1.lib, which is what it does automatically in Release mode. So my question is, how can I do this? I guess I want to disable Boosts auto linking, and manually specify the library to link to. Thanks, Metrix

Share this post

Link to post
Share on other sites
Linking with the release libraries is treating the symptoms, not the cause. If you could describe nature of the exception, perhaps we could help you solve the underlying problem.

As it only fails using the debug library, I assume it's an assertion failure?

Share this post

Link to post
Share on other sites
Be glad to:

It seems that if I place a breakpoint in any function that
serves as a slot, I get the following behavior:

This comes up as a popup: Unhandled exception at 0x00482236 in test.exe: 0xC0000005: Access violation reading location 0xfeeeff16.

And then it breaks in named_slot_map.cpp on line 104 (The line
marked with the ***):

named_slot_map::insert(const stored_group& name, const connection& con,
const any& slot, connect_position at)
group_iterator group;
if (name.empty()) {
switch (at) {
case at_front: group = groups.begin(); break;
***case at_back: group = back; break;***
} else {
group = groups.find(name);

And the call stack:

test.exe!boost::signals::detail::named_slot_map::insert(const boost::signals::detail::stored_group & name={...}, const boost::signals::connection & con={...}, const boost::any & slot={...}, boost::signals::connect_position at=at_back) Line 104 + 0x6 C++

Its this same behavior every time.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!